Run Quake

From SingletonMillerWiki
Revision as of 15:58, 8 June 2012 by Martin (Talk | contribs)

Jump to: navigation, search


http://www.raspberrypi.org/archives/1139

http://myraspberrypiexperience.blogspot.co.uk/p/quake3.html

http://www.raspberrypi.org/phpBB3/viewtopic.php?p=73802#p73802

main binary

wget http://radium.hexxeh.net/quake3.zip

unzip quake3.zip

<code>

should give <code> Archive: quake3.zip

  creating: quake3/
 inflating: quake3/ioq3ded.arm      
  creating: quake3/lib/
 inflating: quake3/lib/libSDL-1.2.so.0.11.3  
 inflating: quake3/lib/libSDL.so    
 inflating: quake3/lib/libSDL-1.2.so.0  
extracting: quake3/start.sh         
  creating: quake3/baseq3/
 inflating: quake3/baseq3/qagamearm.so  
 inflating: quake3/baseq3/cgamearm.so  
 inflating: quake3/baseq3/uiarm.so  
 inflating: quake3/ioquake3.arm 

<code>

Check the files are executable have 'x' enabled for user <code> cd quake3 ls -all

problems

vchiq_lib: Very incompatible VCHIQ library - cannot retrieve driver version

  • failed to open vchiq instance

this means the binaries aren't built with the same GPU firmware (I think).

Fix it with a new binary.

wget http://dl.dropbox.com/u/3669512/ioquake3.arm

If you downloaed with directly in to the 'quake3' folder, then you'll need to rename it. mv ioquake3.arm ioquake3.arm.orig mv ioquake3.arm.1 ioquake3.arm

and make the code executable chmod +x ioquake3.arm


game pak's

http://www.quake3droid.com/missingpaks.php

Known Limitations

Audio doesn't work yet. http://www.raspberrypi.org/archives/1139